Loading... Loading...

Mitsubishi CRT TV

This Mitsubishi CRT Television was modeled in 3DS Max, UV unwrapped in Maya, textured in Substance Painter, and rendered in Redshift. The piece is a demonstration and challenge in modeling film-quality assets with good topology, texturing, and rendering that tells a convincing story.

Process Documentation

Programs Used

Autodesk 3DS Max
Autodesk Maya
Substance Painter
Redshift Renderer
Adobe Photoshop